đź Last Era Standing: The End of âExclusivesâ Might Be Closer Than We Think
- Knux456
- 16 minutes ago
- 2 min read
The Gamerhood HQ | Knux456

There was a time when the word exclusive actually meant something.
It was bragging rights. It was pride.
You couldnât mention PlayStation without flexing God of War, or Xbox without shouting Halo.
But according to Xbox President Sarah Bond, that era might be done.
In a recent interview, she said the whole concept of exclusive games is âantiquated.â
And honestly? She might be right.

đ§© The Old System â Pick a Side
Back then, it was simple.
If you wanted to play Spider-Man, you needed a PlayStation. If you wanted Halo, you had to be on Team Xbox. It was war, and we loved it. The console we bought said something about us â our taste, our squad, our loyalty. The times changed. Games changed, and that âone system to rule them allâ mindset? It doesnât really fit anymore.
đ The Shift â Cross-Play Broke the Rules
Now, your boy on Xbox can play with your cousin on PC, and your friend on Switch is just a few clicks away. Cloud saves travel with you, Game Pass gives access like Netflix, and handhelds like the Ally or Steam Deck made it clear: gaming isnât about where you play anymore, itâs about who youâre playing with.
The walls that once separated us are breaking down â and if you look closely, youâll see thatâs exactly what Bondâs talking about.
đ§ Sarah Bondâs Point â Community Over Territory
She basically said it straight: people arenât buying consoles for walls. Theyâre buying them for connection. The games that really move the culture â Call of Duty, Minecraft, Fortnite, Roblox â are all cross-platform anyway.
Itâs no longer about owning a brand.
Itâs about staying connected to your community.
â ïž But Letâs Be Real â Thereâs a Risk
If everythingâs playable everywhere, what makes any platform special? PlayStation loses its identity, Xbox becomes a service, and Nintendo⊠well, Nintendo just does Nintendo things and still wins. đ The danger is that we lose that sense of tribe â that friendly rivalry that pushed companies to outdo each other.
đ The Future â The Player Era
Sarah Bond mightâve just confirmed what most gamers already feel in their gut:
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